3D Environment & Camera Animation

Заказчик: AI | Опубликовано: 25.11.2025

Assignment Tasks: 1. Simple 3D Environment Creation & Rendered Walkthrough • Objective: Build a small 3D environment (example: park, street corner, or simple room) by using Unreal Engine assets and design principles. • Key Skills Practiced: o Import and place assets o Lighting setup o Camera path animation o Exporting video render • Guidelines: o Create a fully designed 3D environment with at least 10 different assets properly placed. o Design the environment with a clear theme and good spatial organization. o Set up appropriate lighting (natural or artificial) to highlight the scene. o Animate a 20–30 second walkthrough video using Unreal Engine’s cinematic camera tool (Sequencer). o Write a short description (100–150 words) explaining the scene and your approach/design choices. • Deliverables: a. Unreal Engine project folder b. Exported MP4 walkthrough video (1920×1080, 30 fps) c. Scene description document (PDF or DOCX) 2. Camera Animation Practice – Cinematic Shot • Objective: Create a cinematic camera animation that moves through a pre-built environment focusing on storytelling (for example: starting far away, zooming into a key object, or circling around). • Key Skills Practiced: o Sequencer tool usage o Keyframing camera position, rotation, and focal length o Smooth camera transitions o Exporting video • Guidelines: o Create a 20–30 second cinematic video using at least 2 different camera angles. o Focus on smooth motion, storytelling, and proper framing. o Demonstrate control of keyframing and focal length adjustments. • Deliverables: a. Unreal Engine project folder b. Exported MP4 cinematic video (1920×1080, 30 fps)