I have a set of AutoCAD drawings that I need opened, cleaned up, and saved as a single, well-structured .blend scene ready for rendering and visualization. Your task is to import the DWG/DXF data, resolve any geometry issues that usually appear during transfer, and organize the objects so that I can start placing cameras and lights without additional fixes. What matters most is accuracy: dimensions must remain true, origins should be sensible, and layers or object groups from AutoCAD should translate into clearly named collections in Blender. I normally render in Cycles, so please keep the scene scale at real-world units and apply any transforms before delivery. If you can also apply basic materials—metal, wood, glass, or anything that will help a first-pass look dev—feel free to mention it in your offer, but I’m primarily paying for a flawless conversion. Acceptance criteria • Clean, manifold geometry with no flipped normals • Objects logically grouped and named • Scene saved in Blender’s latest stable version (.blend) • All transforms applied and real-world scale preserved • A brief text file listing any known limitations or further steps I might need to take Send a short note on how you plan to handle the import and cleanup, along with an estimated turnaround time.