I need a small Python program that recreates the exact mesh-warp behaviour I currently achieve in Photoshop. The whole mockup engine consists of 24 warps. The goal is to drop a flat artwork into a folder, launch the script, have the image projected onto the predefined meshes, and spit out a finished mock-up (PNG or JPEG), just in the same way as photoshop does it now. The warp must match the Photoshop meshes I’ll supply as images, so the script needs full control of vertex positions and UVs rather than a handful of presets. Deliverables 1. Blender files with grids for each of the 24 mesh grids. 2. Json files for the grids to be used with python application 2. A template .blend containing the mesh, and any nodes you add. 3. A quick readme that explains where to place the source image, how to trigger the script, and which variables to tweak for future meshes. 4. One sample render that proves the warp lines up with my reference. I want to recreate the exact behavior of what is currently running in photoshop. First step is to build the 24 mesh grids, 2nd step is to apply them to images and compile it into a big combined mockup. third step is to enhance optics through masks and effects. I’m ready with test images and the original Photoshop grids as images.