I want to bring a bright, cartoon-style adventure to iOS and Android. The heart of the game is exploration: players roam a lively world, discover secrets, collect items and interact with the environment. I’m deliberately keeping combat and heavy story beats out of the first build so that we can focus on creating an engaging world and rock-solid movement, camera and touch controls. Visually, think bold colours, expressive characters and playful environments that feel hand-drawn yet run smoothly on mid-range devices. If you work in Unity (2021 LTS or newer) that’s ideal—toon-shaded 3D or high-resolution 2D is fine as long as it captures the light-hearted feel. Godot or another mobile-friendly engine is acceptable if you can match the visual style and performance targets. Deliverables for the initial milestone • A playable build (APK and TestFlight or Ad-Hoc iOS) featuring one small exploratory level, basic UI and collectible interactions • All project files and source code with clear commenting • Original art assets and layered files • Simple performance report showing 60 fps on at least one mid-range test device Acceptance criteria: the scene loads in under five seconds, touch controls feel natural, no critical bugs are present, and the overall look matches the described cartoon aesthetic. If this sounds like the kind of world you enjoy building, let’s discuss timelines and deepen the design together.