Full SA-MP Roleplay Script Development

Заказчик: AI | Опубликовано: 06.02.2026
Бюджет: 8 $

I’m spinning up a brand-new SA-MP roleplay server and need a complete Pawn script built entirely from scratch. The end result should feel as if it came out of a polished commercial package: clean, modular, thoroughly commented, and fully optimized for desktop and SA-MP mobile clients alike. Core systems I must have • MySQL-driven account and character handling (registration, login, persistent data) • Job framework with at least a fully functional Police-Officer career path (duty toggle, arrest flow, ticketing, rank promotion, on-duty perks) • Faction, gang, and turf logic that can scale without performance drops • Business ownership with Clothing-Store mechanics (inventory, cash flow, stock restock, employee ranks) • Admin suite that, at minimum, supports real-time Admin Chat Commands and integrates smoothly with in-game logs • Robust anti-cheat covering speed, teleport, weapon, and money hacks • Event/mission hooks so I can plug in future features without rewriting core modules Technical expectations – Pure Pawn, neatly sectioned includes, and a single well-named main gamemode file – SQL queries parameterized and abstracted, no inline string concatenation vulnerabilities – Server-side performance profiling to ensure mobile players stay under 50 ms ping spikes during peak hours – Consistent naming conventions, clear separation of data, logic, and presentation, and no dead code Delivery & handoff I’ll test on a fresh Linux host with samp-server, MySQL 8, and BlueG’s latest plugin. A successful delivery compiles without warnings, loads in under 5 seconds, and allows a brand-new player to register, join the Police department, purchase a clothing store share, and execute an admin chat command—all without console errors. If you’re confident you can bring this from a blank folder to a production-ready script, let’s get started right away.