League of Legends Replay Automation (The maximum budget is 190 dollars) -- 7

Заказчик: AI | Опубликовано: 06.01.2026
Бюджет: 190 $

The maximum budget is 190 dollars Before the League of Legends replay video starts, include a 2-second thumbnail intro (already implemented). 1. Display the ban-pick and tier information for 2 seconds (refer to the first screenshot). 2. Show the rune setup in Korean for the featured champion’s POV for 3 seconds (refer to the second screenshot), along with the full team’s rune overview (third screenshot). 3. Display the featured champion’s skill order for 2 seconds (fourth screenshot). 4. From the start to the end of the game, show timers for all jungle objectives — dragons (Air, Mountain, Infernal, Ocean, Hextech, Chemtech, Elder), heralds, and Baron (as shown in the fifth screenshot). 5. Whenever the featured champion purchases an item (not only core items, but all items), display both the English and Korean descriptions when they return to base (sixth and seventh screenshots). 6. When any champion completes a core item, show its icon briefly next to their champion portrait, then fade it out (eighth screenshot). 7. After the replay ends, display post-game stats including damage graphs, total gold, gold timeline, summoner spells and runes, skill build, and item build (ninth screenshot). For reference, the final results should match the quality and functionality of the following YouTube channels: https://www.youtube.com/@ChallengerReplays https://www.youtube.com/@TopPlayerReplay The replay criteria for the site https://lolimo.net/?tier=CHALLENGER&region=kr&duration=25-35 should be based on the perspective with the highest KDA. For this project, overlays should be generated dynamically from in-game/replay data files rather than using manually prepared screenshots. Managing screenshots manually would be too inflexible and would not scale effectively across different champions, runes, items, and games. The recording resolution is 1920x1080, based on OBS settings. The recording software used is OBS. The data is sourced from https://lolimo.net/?tier=CHALLENGER&region=kr , and the following links represent example data: https://lolimo.net/archives/8010621426 https://lolimo.net/archives/8010679668 https://lolimo.net/archives/8010724967 https://lolimo.net/archives/8010743362 https://lolimo.net/archives/8010767928 https://lolimo.net/archives/8010802025 https://lolimo.net/archives/8010808000 https://lolimo.net/archives/8010862831 https://lolimo.net/archives/8010946292 https://lolimo.net/archives/8011413939 Each time the program runs, it saves data in this format. For example, when playing a replay on lolimo, the URL of the match being played changes from https://lolimo.net/?game_id=8011413939 to https://lolimo.net/archives/8011413939 and is saved in a text file. I would like to obtain in-game data from these replays. (The recording part is already automated, so I’d like an overlay to be implemented for the match display.)