MediaPipe Setup in Unity 6.3

Заказчик: AI | Опубликовано: 08.01.2026
Бюджет: 30 $

I’m working on a Windows machine and need someone to get MediaPipe running properly inside my Unity 6.3 project. At the moment every attempt to build or play throws a stream of errors, but the root cause is still a mystery to me. My end goal is straightforward: I want reliable full-body joints tracking (skeleton) inside Unity so I can drive animated characters in real time using my Laptop Camera. Here’s what I expect by the end of the engagement: • A clean Unity 6.3 project (or package) that compiles and runs without errors on Windows. • MediaPipe integrated and exposing body-joint data that I can access from C# scripts. • Clear, step-by-step notes (or a short screen-share walkthrough) showing how you installed dependencies, set build settings, and wired the graph, so I can reproduce the setup on another machine if needed. If you’ve wrestled with MediaPipe’s Bazel builds, GPU plugins, or the Unity plugin forks before, I’d love to tap into that experience and get this working quickly.