I need a faithful 3D recreation of the classic Morrison D6 milk float built directly in Autodesk 3ds Max. The piece is for still-image visualisation, so the focus is on clean, believable forms rather than extreme micro-detail: think accurate proportions, recognisable trim and fittings, tidy topology, and UVs that will let me swap out liveries with ease. Because the model will be pushed to mid-level close-ups in product-style renders, I want the following delivered: • the native .max file, logically named layers or groups for body panels, wheels, glass, lights, and chassis • a single, uncollapsed mesh snapshot as .obj or .fbx for backup • baked or procedural materials that render correctly under a simple V-Ray or Arnold daylight setup (no need for ultra-high-res textures; sensible 2-4 K maps are fine) Keep the geometry subdivision-ready—no isolated verts or overlapping faces—and aim for a tidy polycount that sits comfortably between game-asset and hero-prop standards. If you already have good reference of the D6, brilliant; otherwise let me know early and I can share the photos and spec sheets I’ve collected. Once the first draft is in, I’ll review proportions and surface continuity. Final payment is released after I see a turntable preview that matches the reference and the delivered file opens cleanly in 3ds Max 2022.