I want a single, fully-rigged cat that looks and moves like a real feline yet can speak convincingly on screen. The final asset must open natively in Blender, complete with textures, materials, and all supporting files. Core requirements • Realistic visual style—fur, eyes, and body proportions true to life. • Talking and accurate lip-sync driven by audio or text input. • Broad facial expressions—blinks, ear pivots, subtle muzzle shapes, etc. • Full-body motion rig (walk, sit, stretch, tail swish) ready for keyframe or procedural control. Acceptance criteria 1. Blend file loads with no missing links. 2. Lip-sync demo: a 10-second spoken line that matches phonemes. 3. Expression test: at least five distinct facial poses triggered by sliders. 4. Motion test: walk cycle and one idle loop play without mesh issues. If you already use industry tools like Rigify, Geometry Nodes for fur, or add-ons such as FaceIt for shape-keys, just keep them packed so everything works out of the box. Send a short screen capture showing the rig controls in action alongside the rendered demo; that’s all I need to confirm before release.