I already have an STL model in hand and need an experienced modeller to adjust it for me. The exact edits are fairly small-scale—think along the lines of tweaking overall dimensions, adding or subtracting a few geometric features, or cleaning up any mesh issues so the file slices cleanly. Once the work is done, I’ll need the updated STL delivered back ready for export to my slicer, with no non-manifold edges or other print-stopping errors. If you’re used to working in Blender, Fusion 360, Meshmixer, or similar tools and can turn revisions around quickly, let’s talk. Please share a quick note on your typical workflow and one or two samples where you’ve repaired or modified an STL for print. I’m ready to get started as soon as I find the right match.