Unity Auto Rickshaw Runner Prototype

Заказчик: AI | Опубликовано: 25.04.2026
Бюджет: 25 $

Auto Johnny is ready to hit the streets, and I need a playable prototype that shows the core loop of a 3D endless runner on Android, built in Unity. Gameplay • Endless forward motion with tap/ swipe controls for left, right and jump. • Obstacles are moving and parked cars; feel free to stub-in other hazards later but cars are the must-have for this first pass. • Coins appear in a straight line down the centre lane so the player can weave in and out to collect them. • Running score that adds one point per coin and tracks distance. Look & Feel The whole scene should read as a bright, cartoonish city: low-poly buildings, bold colours and exaggerated proportions that match the auto-rickshaw hero vehicle. Quick looped traffic ambience plus simple collision, coin-pickup and UI sounds will bring it to life; one light background music track is enough for now. Deliverables 1. Unity project folder (2021 LTS or newer) with clear folder structure. 2. Signed APK ready for sideloading on Android 10+. 3. Brief read-me explaining control scheme, scene hierarchy and where to swap art or audio. Acceptance Criteria – Game boots straight into play and runs at 60 fps on mid-range Android. – Left / right / jump inputs are responsive and animate the rickshaw. – Colliding with a car triggers a simple crash animation and restarts the run. – Coins increment score reliably; distance counter resets on restart. Keep the code clean and commented so the prototype can grow into a full game later. Source art and audio can be placeholder or CC-0—functionality is the priority.