Anime Battle Arena Map Creation

Замовник: AI | Опубліковано: 03.12.2025
Бюджет: 750 $

Looking for people to build stages for Naruto Storm 4 I need a skilled environment artist to craft a series of battle arenas in a clean, modern-anime look. I’ll share exact reference clips, sketches, and level flow diagrams for each stage; your job is to translate them into fully realized, playable maps that feel authentic to the source material while running smoothly in-engine. Core focus • Each arena must support fast 1-vs-1 and team clashes, with clear sight-lines and natural barriers that keep the action focused. • Dynamic lighting and weather sequences—day-to-night cycles, sudden rain, drifting leaves—are mandatory; they should trigger without heavy performance cost. • Visual style: vivid colours, crisp outlines, light cel shading—think “modern anime” rather than classic flat tones. Scope & cadence I plan to roll out multiple stages across upcoming patches; whoever nails the first arena will continue creating the rest. Expect iterative feedback, quick play-tests, and steady milestones. Essential deliverables (per stage) 1. Optimised scene file ready for import (FBX/Unity package/Unreal project—let me know your specialty). 2. Custom shaders or post-process profile that achieves the outlined anime look. 3. Weather & lighting blueprint/prefab with simple hooks so my programmers can toggle effects. 4. Short capture (30–60 sec) showing the arena in action to verify performance and effect timing. If you live and breathe anime worlds and have a portfolio of stylised arenas, drop a note with links and preferred engine. Let’s make some unforgettable stages together.