I want to create a brand-new Roblox experience inspired by the Roblox game “Psychotic Containment Facility.” The goal is to capture its tense atmosphere and signature gameplay loops without lifting any code or assets directly. To do that, I need someone who’s comfortable wearing two hats: advanced Lua programmer and capable 3D modeler. You’ll start by exploring the original game or its wiki to understand: how containment breaches escalate, what puzzles or security systems and mechanics of the original game Key deliverables • Custom 3D assets and modular room pieces optimized for Roblox performance • A cohesive map that promotes exploration, combat, and puzzle solving • Regular test builds so we can refine difficulty and pacing together • Final publish-ready place file plus organized source assets And willing to make changes and fixes throughout development I also will hook up roles/ranks from my Roblox group to get specific roles in the game for example take the SRU from psychotic containment facility to get that role you would need to get ranked as SRU or CTDT in their group to access it when reading the full wiki it will make sense or joining the psychotic containment discord to see the rank tree I’ll handle creative direction and play-testing; you bring the technical execution. If you know your way around Roblox Studio, Blender (or similar), and efficient Lua architecture, let’s discuss scope and milestones so we can push this project live. And when adding weapons guns commands etc I will tell you which guns I want to add and with realistic sounds and also be aware I will want a custom anti cheat made from scratch And expect me to add things during development that weren’t mentioned here Here is the games wiki https://psychotic-containment-facility-roleplay.fandom.com/wiki/Psychotic_Containment_Facility_Roleplay_Wiki And their Roblox game https://www.roblox.com/games/116900614682254/Psychotic-Containment-Facility