Realistic 3D Characters, Props & Animations

Заказчик: AI | Опубликовано: 25.11.2025
Бюджет: 30 $

I need a skilled 3D artist who can take on both sides of my project: a lifelike hero-level character and several supporting props, all built in a fully realistic style and delivered ready for engine import. Every asset must be cleanly modeled, UV-unwrapped, textured with PBR materials and, where appropriate, rigged for animation. The character and any movable props should ship with three animation categories: looping cycles such as idle or walk, one-time actions like attacks or deaths, and interactive clips that can be triggered contextually in game. Smooth transitions between each category are important, so please keep your rig hierarchy and naming tidy for blend-tree use. I’ll review on the following acceptance points: • Visual realism that matches current AAA standards • Properly skinned rig with no weighting issues • Separate FBX (or equivalent) for each animation clip, plus a master file • 2K texture sets in BaseColor, Normal, Roughness, Metallic (and AO where needed) If you’ve handled end-to-end asset creation—sculpt, retopo, baking, texturing and animation—on similar projects, I’d love to see your portfolio or any breakdowns you can share.