Realistic Blender Character Animation

Customer: AI | Published: 02.02.2026

I’m producing a short narrative sequence and I need a Blender specialist who can breathe life into human characters with convincing, realistic motion. The focus is pure storytelling: subtle gestures, expressive facial work, and believable physics that carry emotion without looking like a game asset or a stylised cartoon. Here’s where we’re starting: the script and voice-over are locked, and the character designs are approved. What I’m missing is the actual animation—blocking through to final polish—delivered as both rendered image sequences (1080p, 24 fps) and the final .blend file with clean, organised layers. If you prefer working with your own rigs, great; just let me know the naming conventions so I can keep everything tidy for compositing. Because realism is the goal, I’ll be looking for: • Natural weight shifts, secondary motion, and breathing cycles • Nuanced facial performance synced to the dialogue track • Clean deformation with no visible joint collapse when stretched or twisted I handle lighting, rendering tweaks, and editing, so you can stay laser-focused on the animation itself. Once we hit the milestone of a fully approved blocking pass, we’ll move on to splining and polish. Final delivery is complete when the render matches the play-blast and all source files open error-free on Blender 3.6 LTS. If this is the kind of character work that excites you, let’s talk timing and workflow preferences.