Solo 3D Artist Needed

Customer: AI | Published: 01.12.2025

I’m currently moving a project forward that requires a dedicated 3D artist. I indicated “3D artist” (rather than video editing or a combined brief) because the priority here is purely on high-quality 3D modeling—no post-production work or footage edits are needed at this stage. The goal is to receive clean, production-ready models with well-laid-out UVs and textures that can drop straight into my existing pipeline. I’m flexible on your choice of software—Blender, Maya, 3ds Max, Cinema 4D or a similar package all slot in fine on my side—so long as you can export to common formats like FBX or OBJ without issues. To keep things simple, here’s what I’m expecting to hand off: • Fully modeled, UV-unwrapped assets (hard-surface or organic, depending on the discussion we have once you’re on board) • PBR-friendly textures and any native files you worked from • A couple of beauty renders so I can preview lighting and material work before final sign-off If you have a concise portfolio that shows comparable pieces and turnaround times, send that through so I can gauge fit and move quickly. Looking forward to collaborating.