I need a set of tileable 2D assets for a top-down golf club builder game. The style should look similar to Prison Architect / RimWorld / Another Brick in the Mall. Clean, simple, readable, slightly stylized, flat colors, and consistent outlines. Tile Size: 64×64 pixels Format: PNG View: Top-down (slight angle OK, but must match Prison Architect style) All ground tiles must be seamless. All building tiles must tile together cleanly in all directions. --- Floor Tiles (all must be tileable) Fairway grass Rough grass Putting green Sand bunker Gravel pathway Concrete / foundation (for clubhouse floors or patios) --- --- Building Tiles (tileable wall system) I need a simple modular wall set that tiles together: Straight wall (vertical) Straight wall (horizontal) Inside corner Outside corner End cap Doorway tile (Optional) window tile These should all connect cleanly, similar to how walls work in Prison Architect. --- Props (non-tile objects placed on top of tiles) Golf hole with flag A few simple trees (1–3 variants) A few small bushes (1–2 variants) Optional small rocks These do NOT need to tile; they are standalone objects. --- Style Requirements Simple, stylized, readable Flat colors with minimal shading Thin outlines (1–2px) No heavy gradients Consistent color palette Must look good when lots of tiles are repeated across large areas (like grass) --- Delivery 1 PNG sprite sheet, in 64x64 grid... larger objects (trees etc) can take up 2,4 etc tiles. All tiles aligned to the 64×64 grid Assets must be original and exclusive rights transferred to me --- If you need references: Prison Architect, RimWorld or Another Brick in the Mall. Please provide: Examples of similar work A quote for the full tile set Estimated delivery time I have attached the initial mvp (gif) so you know the rough idea so far.