I need a skilled Blender animator to bring a human character to life in a fully realistic style. The model is ready; your task is to handle all movement and facial performance so the final result feels natural on close-up shots as well as wide action. Clean deformation, believable weight shifts, subtle secondary motion, and polished lip-sync are essential. You will deliver: • A rigged .blend file with non-destructive animation layers • A rendered 20-second 1080p clip (PNG sequence or ProRes) • All supporting assets, textures, and a brief note on any add-ons used Please work natively in Blender—no third-party software exports—and keep the scene organized for easy handoff. If you can hit cinematic realism and meet the standards above, let’s get started.