Cozy Cube Interior Artwork

Замовник: AI | Опубліковано: 11.03.2026
Бюджет: 250 $

I’m building a first-person computer game in which every room is drawn from a seamless skybox, so what I need from you is a set of six square images—front, back, left, right, ceiling and floor—rendered in strict orthographic projection. They must join perfectly to form a single warm, detailed interior space with no furniture, just architecture, textures and lighting. Atmosphere & style The mood should feel cozy and inviting. Think natural light washing over wood panelling, woven wall mats, perhaps carved beams or subtle tatami-like flooring—anything that communicates warmth through wood and other natural fibres. No stone, brick or modern chrome: wood grain, cane, raffia, rattan and gentle indirect lighting are what will make the space breathe. Functional constraints • The game engine continually resizes its rooms, so each face has to look good whether the cube is small or stretched. Because of that, avoid hard perspective clues; rely on orthographic depth cues, gradient lighting and repeating architectural rhythms rather than fixed vanishing points. • Resolution: 4096 × 4096 px per face, PNG with alpha if necessary. • Lighting baked in; no separate maps required. • Deliverables should plug straight into a cubemap—please keep orientation consistent with standard OpenGL naming (posx, negx, posy, negy, posz, negz). Reference material I can share several Blockade Labs AI mock-ups that illustrate the tone, colour and texture balance I’m after. They aren’t production-ready—your task is to replace them with original, hand-crafted work that’s game-safe. Acceptance Once I drop the six images into my engine, I should be able to spawn rooms of different dimensions with no visible seams, stretching artefacts or lighting jumps. If everything blends cleanly and the atmosphere feels inviting, we’re done. If you prefer Blender, Unity HDRP, Substance 3D or any other toolchain, that’s fine—just hand over the flattened cube faces and any source files you’re comfortable sharing for future tweaks. I’m ready to send the AI references as soon as you say hello and can turn feedback around quickly so we keep momentum.