I’m looking to give my existing FiveM server a thorough tune-up. The main goal is to squeeze out every bit of performance while cleaning up and updating any scripts that have fallen behind. Here is what I need: • Performance tuning – reduce latency, smooth out tick rate issues, and identify any heavy resources that can be refactored or removed. • Database optimization – review and streamline MySQL queries, indexes, and connections so server calls are lightning-fast under load. • Script audit & updates – we’ll jump in together, catalogue every resource, and decide which gameplay, admin, or economy scripts need version bumps or rewrites. If something is broken or inefficient, I want to know the fix or replacement. You’re free to suggest better-suited mods, plugins, or caching solutions along the way, but stability is non-negotiable: no feature upgrades that come at the cost of crashes or exploits. Acceptance criteria 1. Server boots with zero critical errors or warnings in the console. 2. Average frame time and CPU usage drop measurably during a stress test with 32+ players. 3. All updated scripts load without dependency conflicts and their core functions are confirmed in-game. 4. A brief changelog and recommendations document is delivered so I understand what was modified and why. If you’ve tamed resource-hungry FiveM servers before and can point to real performance gains, let’s talk timing and milestones.