I’m building a new Roblox experience and I need a 3D artist who is comfortable in Blender to create a series of low-poly props and items with a bright, cartoonish finish. Think vendor stalls, treasure chests, quirky furniture, and interactive gadgets that feel right at home in a playful Roblox world. Here’s what I’m after: • Clean, efficient low-poly meshes that meet Roblox performance guidelines. • Hand-painted or otherwise stylised textures that pop without looking noisy. • UVs laid out sensibly so any future tweaks are painless. • Source files (.blend) plus exported FBX/OBJ and the final texture maps (PNG preferred). I’ll share a detailed asset list and reference board once we start; the first batch will be 10–15 props so we can lock in style and workflow before scaling up. If you have a portfolio showing similar cartoon-style assets, especially ones already live on Roblox, I’d love to see it. Let me know your typical turnaround time per asset and any questions you have so we can get rolling right away.