Offline GCS Drone Simulator

Замовник: AI | Опубліковано: 10.03.2026

I’m building an offline-only ground-control-station simulator for a loiter-ammunition drone and need a developer who can deliver a Windows desktop application that feels and behaves like the real thing. Core functionality • A full-screen user interface that lets me arm, launch, loiter, and strike just as I would on an operational GCS. • Realistic drone flight and sensor physics so altitude, speed, battery, and link quality evolve credibly over time. • Integrated terrain mapping that runs locally—no calls to external map servers—yet still allows zoom, pan, and elevation display. • On-screen status indicators (GPS, attitude, comms, payload health), a simulated live video feed rendered from the virtual camera, and mission-planning panels where waypoints and loiter orbits can be edited on the map before or during flight. Platform & performance The simulator must run smoothly on Windows 10/11 without needing an active internet connection once installed. Deliverables 1. Windows installer or portable EXE ready for offline use 2. Source code with build instructions 3. Brief user guide covering controls, scenario creation, and any configuration files Acceptance criteria – All stated UI elements present and functional – Drone model responds realistically to control surface, wind, and payload commands for at least a 30-minute continuous session – Map data loads exclusively from local assets; disconnecting the network shows no missing tiles – No runtime dependency on paid libraries If you already work with engines such as Unity, Unreal, Godot, Gazebo, or custom C++/Python flight dynamics libraries, let me know—whatever toolchain you prefer is fine as long as the final product meets the above points. Timeline and iteration schedule are open for discussion. Let’s create a robust, self-contained training environment together.