Ongoing FiveM Server Script Development

Замовник: AI | Опубліковано: 30.03.2026

I run a FiveM community and already have a full server package online; what I need now is a reliable developer who can jump in regularly, tweak what’s there, and keep every gameplay script running smoothly. Most of the work revolves around two things: adding or refining code in existing resources and hunting down those stubborn bugs that surface after an update. While admin tools and the economy are stable for now, the gameplay scripts—missions, jobs, and general player interactions—demand constant polish. Here’s how I like to work: • We talk through a small sprint of tasks, you push changes to our private Git, and I test them in staging the same day. • If you spot additional issues while inside the codebase, flag them; I prefer proactive fixes rather than hot-patches later. • Every commit should come with a clear changelog entry so I can keep the community informed. Deliverables I expect each cycle: 1. Updated or newly written .lua (or C# where applicable) scripts that compile without errors. 2. Confirmed in-game functionality—no console spam, no broken exports. 3. A concise changelog and brief notes on any future technical debt you detect. If you are comfortable jumping into qb-core or similar frameworks, leveraging tools like CodeWalker and txAdmin, and you enjoy iterative collaboration instead of one-off gigs, let’s keep this server humming together.