I need a reliable script that will handle real-time combat automation in my PC game. The routine must seamlessly carry out three core actions during battle: • Attacking enemies • Executing defensive maneuvers (blocks, dodges, or parries) • Triggering special abilities on cooldown or situationally The finished script should run continuously in-game without human input, recognize combat states, and switch between the actions above based on simple logic or pattern detection. I’m flexible on the language or toolset—AutoHotkey, Python, C#, or another approach is fine as long as it stays lightweight and easy to tweak. Deliverables: 1. The complete, well-commented source file(s). 2. A short setup guide explaining any required dependencies and how to launch, pause, or stop the bot. 3. A quick demo (video or live screenshare) showing the script executing each listed combat action inside the game. Test criteria: if the script can survive a standard PvE encounter for five minutes while maintaining health and dealing consistent damage, I’ll consider the job done. Let me know if you need any game-specific hooks or APIs in advance so I can supply them.