Pixel Adventure Game Development

Замовник: AI | Опубліковано: 17.01.2026
Бюджет: 500 $

I want to turn a small, minimalist concept into a fully playable adventure game that feels at home on Android, iOS, and inside any modern browser. The core experience is top-down exploration with simple, intuitive touch or click controls and tight, responsive movement. Visually, everything should be rendered in clean pixel art—light on detail, heavy on charm—and load quickly even on lower-end phones. You’ll handle the whole playable loop: map loading, basic enemy AI, collectibles, a streamlined UI, and saving progress locally. I’m happy for you to choose the engine you’re most efficient with (Unity, Godot, or a solid HTML5 framework such as Phaser); the final builds just need to run smoothly across the three target platforms. Deliverables • One Android build (AAB or APK) ready for store submission • One iOS build suitable for TestFlight and App Store review • A WebGL/HTML5 version deployable to my web server • Source project with clear, readable code and asset folders Acceptance will be based on: consistent performance at 60 fps on mid-range devices, identical gameplay across platforms, and pixel-perfect visuals that scale cleanly up to tablet and desktop resolutions. If this sounds like a fun challenge, let’s discuss your preferred tech stack and a realistic milestone plan.