I need a talented 3D artist to create and texture a single high-poly object in a stylized, visually striking aesthetic. The piece should hold up to close-up cinematics, so clean topology, well-laid UVs, and hand-crafted details are essential. Please work in the software you’re most comfortable with—Blender, Maya, 3ds Max, ZBrush, or similar—as long as the final deliverables include: • An FBX (or OBJ) of the finished model, cleanly organized • 4K PBR texture sets (albedo, normal, roughness, metallic at minimum) packed logically • Scene file with non-destructive layers or history intact, so I can make tweaks if needed I’ll provide reference images and a short style brief the moment we kick off; feel free to suggest any tweaks that will help hit the stylized look without sacrificing realism in material response. Looking forward to seeing your artistry.