Texas Hold’em AI Bot Development

Замовник: AI | Опубліковано: 06.02.2026
Бюджет: 25 $

Project Description We're looking for an experienced developer to build a fully automated poker bot that can play in free online poker tournaments (play-money / freerolls). This is a research and hobby project — not for real-money play. The system needs to combine game theory optimal (GTO) strategy with exploitative adjustments based on an expert human player's decision-making framework that we will provide. The bot should be able to join a table, read the game state visually, make decisions, and execute actions — all autonomously. What We're Building (3 Core Systems) 1. Poker Decision Engine (The Brain) Implement a GTO baseline strategy using frameworks like OpenSpiel, PokerRL, or equivalent Build an exploitative layer on top that adjusts based on opponent tendencies We will provide detailed decision trees, heuristics, and hand history annotations from our expert player — you'll need to encode these into the system Opponent modeling: track stats per player (VPIP, PFR, aggression factor, fold-to-cbet, etc.) and adjust strategy dynamically Support for No-Limit Texas Hold'em tournament format (MTT / Sit & Go) AI/LLM API Integration (Critical Component): Integrate an AI API (Claude API, OpenAI, or similar) as a strategic advisor layer in the decision pipeline The LLM should receive structured game state data (hand, board, pot odds, position, opponent stats, tournament stage) and return strategic recommendations Use the LLM to handle nuanced, non-formulaic decisions: multi-street planning, bluff detection, ICM-aware play in tournament bubbles, and adapting to unusual opponent patterns Encode our expert player's knowledge into a rich system prompt / fine-tuned model that reasons like our expert would The LLM acts as the "exploitative brain" while the GTO solver provides the mathematical baseline — the system blends both outputs Implement smart caching and pre-computation so API latency doesn't slow down decision-making (pre-fetch likely scenarios, cache common spots) Fallback logic: if the API is slow or unavailable, the bot defaults to the GTO baseline so it never stalls mid-hand 2. Screen Reading / Game State Extraction (The Eyes) Use computer vision (OpenCV + Tesseract OCR or similar) to read the poker table from screen captures or browser window Must accurately extract: hole cards, community cards, pot size, stack sizes, player positions, betting actions, blinds/antes, tournament stage Card recognition model (CNN or template matching) with high accuracy Must work reliably across at least one major free poker platform (we can discuss which one) 3. Browser Automation / Action Execution (The Hands) Use Playwright, Puppeteer, or pyautogui to interact with the poker client Human-like input simulation is critical: randomized mouse movements (Bezier curves), variable click timing, realistic think-time delays that scale with decision complexity Handle common scenarios: folding, calling, raising (with variable sizing), sitting out, re-buying, registering for tournaments Error recovery: detect disconnections, popups, table changes, and recover gracefully Architecture Overview Screen Capture → CV/OCR → Game State Parser → Decision Engine → Action Executor ↑ ┌─────────┼─────────┐ │ │ │ GTO Solver AI/LLM API Opponent (Baseline) (Expert Brain) Stats DB ↑ Expert Knowledge (System Prompt / Fine-tuned Model) Technical Requirements Language: Python (preferred) — open to Node.js for the automation layer if needed Key Libraries: OpenCV, Tesseract/EasyOCR, Playwright or pyautogui, OpenSpiel or PokerRL, SQLite or PostgreSQL for opponent tracking, Anthropic SDK / OpenAI SDK for LLM integration AI API: Must have experience integrating LLM APIs (Claude, GPT, etc.) into real-time decision systems — prompt engineering, structured output parsing, latency management, and caching strategies Deliverables: Fully functional bot that can autonomously play a free poker tournament from registration to completion Modular codebase with clear separation between vision, decision, and automation layers Configuration file for strategy parameters (aggression levels, ranges, etc.) Opponent tracking database with stats dashboard or export Documentation for setup, configuration, and strategy tuning Video demo of the bot playing a full session Well-engineered AI prompt / system prompt that encodes our expert's strategy (we'll collaborate on this) API integration with proper error handling, caching, and fallback logic Bonus / Nice-to-Have Web dashboard to monitor the bot in real-time (current hand, stats, decisions, EV calculations) Ability to replay hands and review bot decisions vs. optimal play Support for multiple table sizes (6-max, 9-max, heads-up) Configurable "personality" profiles (tight-aggressive, loose-aggressive, etc.) Integration with hand history analysis tools LLM-powered post-session analysis that reviews all hands and generates a report on leaks / missed opportunities Ability to A/B test different AI prompts / strategies against each other What We Provide Detailed expert player decision framework (written heuristics, annotated hand histories, video explanations) Access to test accounts on the target platform Clear feedback loop — we'll review hands and flag decision errors for you to iterate on Ongoing collaboration throughout the project Skills Required Python (Advanced) Computer Vision / OpenCV Machine Learning / AI LLM API Integration (Claude API / OpenAI API) Prompt Engineering Browser Automation (Playwright / Selenium / Puppeteer) Game Theory / Poker Knowledge (Strong Plus) OCR / Image Processing