Hi, I’m working on an indie parkour game in Unreal Engine 5 and I’m looking for a 3D environment artist to help build a detailed urban level focused on smooth movement and rooftop flow. The style is modern or cyberpunk, so if that’s your vibe, this is the job for you. You’ll be modeling modular city assets and assembling them into a polished, optimized level in UE5 that feels good to move through. This is a paid, short-term commission for a prototype or vertical slice, with potential for more work later. If you have UE5 experience and a solid environment portfolio, send your work and availability in your proposal.